Object-oriented programming defines a mode of programming that orients itself around structural objects with related properties and behaviors, forming a widely used programming paradigm for modern software development.

Organization plays a critical role in almost every process, from domestic household duties to project management. Programming is no different, especially when a programmer must manage complex logic and data structures across large applications.

While the intent of programming is to send instructions to machines, doing this line by line in a sequential fashion using only procedural programming is not always the best approach to such a task.

By conceptualizing code in terms of objects and classes, developers can build software more flexibly and intuitively than otherwise, particularly when working with real-world objects that share properties and actions.

This method of organization has been used at length to write clean, maintainable, and most importantly, reusable code across many programming languages.

If you aren’t already using object-oriented programming (OOP) in your software projects, you should be. Continue reading to find out more about the intricacies, core OOP concepts, and benefits of object-oriented programming.

What Is Object-Oriented Programming?

Object-oriented programming (OOP) is a programming paradigm that uses the concept of objects to construct well-defined, manipulable pieces of code. In an object-oriented program, objects contain both data and the functions that operate on that data.

A programming paradigm describes the way in which a program is organized before the emergence of object-oriented programming, procedural and structural programming were the principal programming paradigms of the time.

Procedural programming operates via step-by-step instructions, while structured programming adds control flows like if/then/else statements and while/for loops to better manage logic.

However, object-oriented programming exerts far more leverage in a modern development environment, particularly when applications need to scale or share logic across different classes.

Object-oriented programming came to fruition inthe late 1960s with the early programming language Simula. Years later, Smalltalk refined the object-oriented programming language model and helped formalize many OOP principles still used today.

Now Python, Java, C++, and JavaScript rank among the most popular object-oriented programming languages, and OOP remains the most widely adopted programming paradigm in the industry.

Integral to the core of object-oriented programming lies the manipulation of objects. Objects contain data and functions called methods, allowing programs to bundle state and behavior together.

To illustrate the intuitive nature of object-oriented programming, compare an object in programming to an object in real life.

For example, a car represents a real-world object with distinguishable qualities like its color and type. A car can also drive, stop, or accelerate.

Demonstrating the behavior of a car in a program using procedural or structural programming would no doubt prove difficult and repetitive.

With object-oriented programming, you can define a class that acts as a blueprint for a car and place the details of the object inside that class.

Though the details of this undertaking may feel more drawn out at first, OOP allows you to assign the defining aspects of the car and control its behavior with a simple function call after you instantiate an object.

4 Fundamental Building Blocks of OOP

Four fundamental building blocks encompass how object-oriented programming works: classes, attributes, methods, and objects. Together, these basic concepts explain how classes and objects interact.

1. Classes

Classes offer templates to better characterize objects. In effect, classes serve as blueprints for generating objects

Within a class, programmers must define the variables and methods that its corresponding objects can reference. 

Given the car example, a class would denote the properties of the car object, encompass the car’s functionality, and declare the car as a class in the first place.

A simple line drawing of a car labeled "Class Car," representing an object-oriented programming class diagram or the concept of classes in software development.

2. Attributes

Attributes (or variables) refer to the characteristics of the object. Appearance, state, and other qualitative traits serve as common object attributes and help define the details of an object.

Class attributes, in combination with instances of a class, differentiate objects from one another, even when they originate from one class.

The following program demonstrates a class declaration in Python:class Car:

    def init(self, color, type):

self.color = color

self.type = type

Here, ‘self’ represents an instance of the class for future referencing of the object’s attributes and methods. And ‘color’ and ‘type’ represent attributes of the class. 

When the class is called, these attributes receive concrete values, and an object is created.

3. Methods

Programmers also must define methods alongside attributes. Methods encapsulate functions that handle the data and behavior of an object instance. 

In other words, functions called methods describe what an object can do.

In a car, a drive method might be appropriate. You can define such a method right below the car’s attribute definitions so that it becomes a public function or method available to any object created from the class.

Though it is possible via code to render an actual car and simulate a driving application, programming this method is a bit more complex than the lines of code below. 

    def drive(self)

     print(‘I’m driving a‘ + self.color + self.type)

When invoked, the method accesses the object’s attributes without exposing the underlying logic, reinforcing data hiding through encapsulation.

4. Objects

Objects exist alongside classes. They are essentially data fields with distinct structures that the programmer can determine. 

Once you instantiate, the program creates a new object. An instance represents a specific object generated from a class, meaning objects are instances rather than abstract templates.

To create an object, you must provide information relevant to the class, such as the color and type of the car:

automobile = Car(‘red’, ‘Sedan’)

The code above formally establishes a concrete instance of that class. At this point, the object gains access to all attributes and methods defined earlier.

You can then call the object’s behavior directly:

automobile.drive()

Altogether, by implementing all the concepts above, you arrive at the following class-based OOP program:

class Car:

    def init(self, color, type):

self.color = color

self.type = type

    def drive(self)

     print(‘I’m driving a‘ + self.color + self.type)

automobile = Car(‘red’, ‘Sedan’)

automobile.drive()

As a result, the output on your screen will read, “I’m driving a red Sedan,” demonstrating how creating an instance, calling methods, and working with attributes all fit together in object-oriented programs.

A vector illustration of a stylized red car, representing the implementation or instance of a car class in object-oriented programming.

4 Pillars of OOP

In addition to the fundamental building blocks of object-oriented programming, the following technical principles form the foundation of most OOP languages and explain how developers use objects effectively.

1. Encapsulation

Encapsulation is the binding of an object’s state and behavior together. This occurs when attributes and methods wrap into a single unit, typically a class, enabling data hiding.

Because of encapsulation, class fields do not remain directly accessible to the public. This separation supports flexibility, maintainability, and safer interactions through application programming interfaces rather than direct access.

For instance, in the automobile example, the Car class can remain hidden from the rest of the program. This approach allows developers to reuse objects without worrying about the internal mechanisms on which they rely, resulting in cleaner and more manageable code.

2. Abstraction

Abstraction applies when a program exposes only the information relevant to the object while hiding unnecessary complexity. This principle works alongside encapsulation to simplify interaction with objects.

Through abstraction, object-oriented programming allows developers to call methods without understanding the full inner workings of a class, which proves essential when dealing with large systems and many programming languages.

Scalability remains a major benefit of abstraction. Large codebases often complicate updates and maintenance, but abstraction limits the surface area developers need to reason about.

In real life, smartphones offer a clear parallel. A handful of buttons trigger complex processes, yet users interact only with the interface they need. Likewise, objects serve as abstractions of real-world objects whose internal logic remains hidden.

3. Inheritance

When a program contains multiple classes with related properties, inheritance helps simplify the structure. In object-oriented programming, a child class can inherit attributes and methods from a parent class, also known as a base class.

To illustrate inheritance, consider how the Car class can share properties with a broader category, such as vehicles. Instead of redefining common features, one class inherits properties from other classes.

class Vehicle:

    def init(self, color, type):

self.color = color

self.type = type

class Car(Vehicle): 

    pass

    def drive():

print(‘I’m driving a‘ + self.color + self.type)

class Bike(Vehicle):

    pass

    def ride():

print(‘I’m riding a‘ + self.color + self.type)

The lines of code here use ‘Vehicle’ as a parent class. ‘Car’ and ‘Bike’ function as derived classes. Each child class automatically receives the attributes of the parent without redundant code.

Inheritance encourages consistency across different classes and reduces duplication, which supports scalability in large object-oriented programs.

4. Polymorphism

Polymorphism describes the ability of objects to take on multiple forms. In practice, polymorphism allows many OOP designs to treat related objects uniformly while still respecting their unique behaviors.

Examples of polymorphism include:

  1. Polymorphism with inheritance: Methods in a child class and parent class may share the same name while exhibiting different behaviors. When a method gets called, the program selects the correct implementation based on the instance of the class in use.
  2. Polymorphism with functions and objects: A function defined outside of a class can rely on methods and attributes from another object, allowing objects from different classes to interact seamlessly.
  3. Polymorphism with class methods: Two or more distinct classes can define the same method names. When used together, such as within a loop, polymorphism resolves behavior dynamically depending on the object type.

What Are the Benefits of Object-Oriented Programming?

Object-oriented programming remains popular because of its adaptability. Treating code as objects that are instances of logical units allows developers to modify, extend, and scale software with fewer dependencies.

Modularity

Modularity refers to the ability of object-oriented programming to divide software into manageable components. If you have ever reviewed job postings for developers, you may have noticed frequent references to “clean, maintainable code.”

As projects grow, navigating thousands of lines of code becomes increasingly difficult. Modular design addresses this by grouping related logic into classes, allowing developers to focus on one class at a time.

By encapsulating logic, OOP allows developers to build programs inside of programs, which streamlines development and simplifies long-term maintenance.

Reusability

You can use and reuse objects again and again throughout your program. What’s more, you can even import objects from outside the program. 

Zeroing in on Python again, one of its premier modules is turtle. Turtle is a Python library that extends drawing tools to Python programmers. 

But more than a drawing tool, a turtle is a predefined object that demonstrates the grand potential of OOP. The Turtle object is essentially a marker instrument. 

Using the turtle module, you can name your Turtle object, color it, and guide it. Repeated movements, courtesy of object methods, enable users to draw intricate shapes. 

The relevance of all this is the mere convenience of being able to call an instance of a class and have full utilization of its capabilities. No prior context of the object is necessary to use its prowess. 

import turtle              

wn = turtle.Screen()        

trio = turtle.Turtle()      

trio.forward(150)       

trio.left(90)            

trio.forward(75)           

After importing the module, the user creates objects, opens a graphics window, and immediately begins interacting with an object that already contains robust functionality.

This convenience highlights how object-oriented programming supports reusable components across applications.

Pluggability

Reusability naturally extends into pluggability. Because objects encapsulate behavior, developers can remove or replace components without affecting the rest of the system.

If one object introduces bugs, developers can swap it with another object that satisfies the same interface. This mirrors real-world systems, where replacing a faulty part avoids rebuilding an entire machine.

Pluggability further demonstrates how use OOP principles to isolate risk and improve system stability.

Simplicity

Object-oriented programming encourages simplicity through abstraction. By hiding internal logic, developers interact only with public functions or methods exposed by a class.

This approach reduces cognitive load. Instead of tracking every detail, developers work with high-level behaviors, which proves especially valuable in large systems with many programming languages involved.

What Are the Concerns Related to Object-Oriented Programming?

To be frank, there are not many downsides to object-oriented programming, but certain trade-offs are worth acknowledging.

Running massive amounts of code sheathed under a singular entity can place additional strain on system resources, particularly when applications rely heavily on abstraction and layered data structures.

Larger programs also tend to emerge as a natural consequence of employing OOP principles. Given the chance to condense logic into classes and objects, the outcome often results in more total code overall, even if that code remains easier to manage.

In some cases, this added structure can make programs more difficult to compile and optimize compared to simpler approaches such as procedural or functional programming.

At the same time, scalability remains paramount for any business operating in the software development space. As systems grow, managing complexity without object-oriented programming becomes increasingly difficult.

For this reason, many teams accept these concerns as reasonable trade-offs in exchange for long-term maintainability and extensibility.

5 Best Object-Oriented Programming Languages

Object-oriented programming languages provide the syntax and back-end measures for developers to exercise OOP as they so desire. Here are the most popular and high-performing object-oriented programming languages.

A graphic timeline showing icons for programming languages and technologies like Python, Java, C, C#, and Ruby, with a server or database icon in the middle, illustrating the evolution or integration of different programming languages and technologies in software development.

1. Python

Python is an interpreted, high-level, general-purpose programming language. Developers choose Python for a variety of use cases. 

Python applications range from game development to data science and machine learning. 

2. Java

As a class-based programming language, Java is designed to have few dependencies; thus, Java developers can look forward to uninterrupted reusability

Java is known for being the official programming language for Android development

3. Ruby

Ruby stands out among other object-oriented programming languages as its goal is to perceive nearly everything written in the language as an object. 

Yukihiro “Matz” Matsumoto, the designer of Ruby, created the language when he felt that alternative OOP languages like Python were not truly object-oriented. 

Ruby on Rails is a beloved web framework stemming from the Ruby language. 

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4. C++

C++, or ‘C with Classes’ is an object-oriented extension of C. C is a classic programming language that still ranks high in the TIOBE Index today.

Yet its extension, C++, performs exceptionally well when working with embedded systems like smartwatches and medical machines. 

5. C#

C# is a language of the .NET framework, a product of Microsoft that guides developers in building applications. 

Like C++, C# is also a middleware language that can work closely with hardware. C# is primarily used for game development in Unity

Conclusion

Object-oriented programming is a valuable approach to software development that you should not take for granted. It’s likely that the developers on your team are already well-familiar with OOP principles and use them every day to optimize your processes. 

Becoming more familiar with the methodologies that are upholding your business will ensure that you better understand what your organization is truly capable of. 

To fully grasp how OOP can be beneficial to the software development process, you must take note of programming concepts like encapsulation, abstraction, polymorphism, and inheritance. 

These OOP fundamentals garner many advantages for the common program, flexibility, and coherence being the overarching gains. 

Hiring qualified software developers can help you get the best out of object-oriented programming and other important software principles. Work with Trio today!

FAQs

What is object-oriented programming in simple terms?

Object-oriented programming describes a way of writing software by organizing code into objects that combine data and behavior, rather than relying on long sequences of instructions.

Why do developers use object-oriented programming?

Developers use object-oriented programming because it makes large codebases easier to manage, reuse, and scale as applications grow.

What are the four main principles of object-oriented programming?

The four core principles of object-oriented programming include encapsulation, abstraction, inheritance, and polymorphism.

How is object-oriented programming different from procedural programming?

Object-oriented programming focuses on objects and reusable components, while procedural programming centers on step-by-step instructions and function calls.

Is object-oriented programming still relevant today?

Object-oriented programming remains widely relevant today, especially for building scalable applications, enterprise systems, and long-term software products.

Which programming languages use object-oriented programming?

Many popular programming languages support object-oriented programming, including Python, Java, C++, C#, Ruby, and JavaScript.

Is JavaScript an object-oriented programming language?

JavaScript supports object-oriented programming through objects, prototypes, and class syntax, even though it differs from traditional class-based languages.

What are the disadvantages of object-oriented programming?

The main disadvantages of object-oriented programming involve increased code size and resource usage, particularly in small or performance-critical applications.

Should beginners learn object-oriented programming first?

Beginners often start with object-oriented programming because it mirrors real-world concepts and helps structure thinking around reusable components.